home *** CD-ROM | disk | FTP | other *** search
Wrap
Text File | 1996-04-22 | 48.8 KB | 1,123 lines
Organization: Servicio IBERNET (Telefonica Transmision de Datos) Lines: 11 Message-ID: <Pine.SOL.3.91.960415180841.3411A-100000@artemis.ibernet.es> NNTP-Posting-Host: artemis.ibernet.es Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Some info found in the SGI NAB page: "LightWave 3D - An all in one animation, rendering, and modeling package. Lightwave supports realtime shading with OpenGL with NURBS modeling with MetaNurbs. Lightwave 3D effects can be seen on Star Trek, Space Above and Beyond, the Blue M&M commercials, and many other shows. " -------------------------------------------------------------------------------- Sergio Moreno IBERNET (TTD) Article: 16958 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Mon, 15 Apr 1996 12:31:13 -0400 Organization: The Ohio State University Lines: 35 Message-ID: <317279D1.618A@osu.edu> References: <314C78D8.1D88@got.net> <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373 <wturber.54.356DEE7E@primenet.com> <4k0qpt$fnh@nnrp1.news.primenet.com> <316C4EF3.6EE2@chanime.com> <N.041196.230523.41@earthlink.net.earthlink.net> <316E0123.489A@osu.edu> <N.041296.220905.99@earthlink.net.earthlink.net> <317027E2.1F65@osu.edu> <N.041396.165407.83@earthlink.net.earthlink.net> <3170C21B.696A@osu.edu> <N.041496.115711.98@earthlink.net.earthlink.net> <3171584B.3276@osu.edu> <N.041496.163029.21@earthlink.net.earthlink.net> Reply-To: jasper.7@osu.edu NNTP-Posting-Host: slip5-8.acs.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0B2 (WinNT; I) Xref: news2.cais.com comp.graphics.animation:34379 comp.graphics.apps.lightwave:16958 comp.graphics.packages.3dstudio:14885 > Not at all. I've done some of the worst animation ever seen on the TV screens > of the world. I've also done some good things. My point wasn't about me, it > was about Lightwave. I meant that if "A" movies are willing to use it over MAX > there must be *something* to it. What "A" movies have used it for animation? Lord of Illusions was a big of a flop in the theatres as was Johnny Mnemonic. Most companies still use in-house tools just as much if not more than commercial tools. Even for Johnny Mnemonic they had to write custom plug-ins to handle the cast depth of the cyberspace sequences. Some big changes have occured to MAX to get it away from it's old stigma and make it a better tool for the film/TV market. The tools used to match live action to animation look incredible. it is better just to check out www.ktx.com to see for yourself, make sure you have a JAVA compatible browser to get the full effect. > One thing I must say again though in regard to > which program has a better toolbook is that in the entire 2 1/2 seasons of > seaQuest, all the Lightwave in ST:Voyager, 2 seasons of Hercules, 3(?) seasons > of B5, and most of the current season of Space--well, actually EVERYTHING done > with Lightwave up until around November '95 was done without one single plugin. > For many things plugins would have been nice, but the work _could_ be done > without them. I'll agree that LW 4.0 has more in the base package than 3DSr4. But that is somthing I always liked about 3DS was that you could pick and choose from a group of companies as to which features you wanted to have from whom. Right now I think there are like 3 or 4 metaball modelers for 3DS. It is nice to have that choice to pick the one that suites your needs. There are about a zillion (ok maybe not that many) makers of particle plug-ins for 3DS, and many of them do all sorts of different particle effects. MAX will have a lot thrown in, including particles, and I'm sure LW 5.0 will match that and MAX 2.0 will meet that challenge and back and forth. The nice thing about plug-ins is that your package can expand without having to upgrade all the time. NewTek realized this when they added plug-in support to LW. Jeff Article: 16959 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Mon, 15 Apr 1996 12:34:47 -0400 Organization: The Ohio State University Lines: 6 Message-ID: <31727AA7.5B7A@osu.edu> References: <N.041296.220910.11@earthlink.net.earthlink.net> <4kno35$8hv@newsbf02.news.aol.com> <4kop1a$4ep@nnrp1.news.primenet.com> <31708b69.4748958@news.alt.net> <N.041496.111015.23@earthlink.net.earthlink.net> <317152FE.5F99@osu.edu> <Pine.LNX.3.92.96 Reply-To: jasper.7@osu.edu NNTP-Posting-Host: slip5-8.acs.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0B2 (WinNT; I) Xref: news2.cais.com comp.graphics.animation:34380 comp.graphics.apps.lightwave:16959 comp.graphics.packages.3dstudio:14886 > > And I didn't know Steven Speilberg was an expert in animation. > > Who is Steven "Speilburg"? Seriously, I think he knows what he's > doing. Or wasn't Jurassic Park enough for you? Reply sent e-mail since this is getting silly and WAY off topic. Article: 16960 Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!metro.atlanta.com!nntp.atlanta.com!usenet From: Henri Smulders <bwidget@atlanta.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Cyrix 6x86 and Lightwave? Date: Mon, 15 Apr 1996 10:12:59 -0400 Organization: IMT Lines: 23 Message-ID: <3172596B.3C9A@atlanta.com> References: <4kfm3m$hfg@newsbf02.news.aol.com> <4kj3jf$h58@news.ais.net> <316E6768.35BF@atlanta.com> <4kp5kt$df9@news.us.world.net> NNTP-Posting-Host: 155.229.105.121 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) Matt McClanahan wrote: > > Henri Smulders <bwidget@atlanta.com> wrote: Don't get a Pentiu, 120; get a 75 and clock it up to 150 (or at least 100; 150 is very >only succeeded once reliably; but I always try ;-)). I have clocked up p5-75 all the way to 150 without problems(That ONE was exceptional though!) . I'm currently running off of a P5-75 running RELIABLY at 100 Mhz. > Then of course, there were a couple cases of clocking a p75 to p100+ > and getting unfrotunate results:) Lesse, one melted through his case, > singing the rug (And making quite a mess of liquid transistors) and > one just internally fused and died :) But hey, it's worth the speed, > right? ;) > Matt I don't know who told you that story; but it is bull! The way Intel processes it's chips is by first testing them at the highest clock-rates. If the chip proves to work reliably it goes on the 166 (or is it 180 now?) heap if it doesmn't it gets tested at a lower speed. So Upclocking does just what Intel itself does. Their yields are currently such that more than 90% of the recent chips run reliably at 120 Mhz. This means that a current 75 chip has a more than 90% chance of being up-clocked. When a chip does not run reliably at higher clock-speeds you just get a machine that crashes randomly. I've gotten Doo-Doo on my harddisks because of the crashes; However it never physically damaged any computer part of mine. I am not rich enough to screw around with stuff that could damage my PC; That would not be worth the speed. Since it is not a money question; but more of a hassle question it is worth it. Hajo Article: 16961 Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!news.corpcomm.net!news.gate.net!news.icix.net!news-w.ans.net!newsfeeds.ans.net!lantana.singnet.com.sg!lsk3110 From: lsk3110@singnet.com.sg (Daniel Cheah) Newsgroups: comp.graphics.apps.lightwave Subject: Viewer Date: 15 Apr 1996 13:54:19 GMT Organization: Daniel Inc Lines: 8 Message-ID: <4ktkec$kcl@lantana.singnet.com.sg> NNTP-Posting-Host: ts900-5313.singnet.com.sg Summary: Lightwave Viewer Keywords: Lightwave Viewer X-Newsreader: News Xpress Version 1.0 Beta #4 hi, I just bought this CD that contains ton of lightwave objects. Only problem is that I do not have Lightwave and do not intend to get a copy of it. I was wondering if there was any freeware/shareware or another graphics application on DOS/Windows 95/3.1/NT that can be used to view the lightwave objects? Much thanks, Daniel. Article: 16962 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Mon, 15 Apr 1996 12:41:56 -0400 Organization: The Ohio State University Lines: 22 Message-ID: <31727C54.3F82@osu.edu> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <317027E2.1F65@osu.edu> <4kri8a$l33@dfw-ixnews7.ix.netcom.com> Reply-To: jasper.7@osu.edu NNTP-Posting-Host: slip5-8.acs.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0B2 (WinNT; I) Xref: news2.cais.com comp.graphics.animation:34381 comp.graphics.apps.lightwave:16962 comp.graphics.packages.3dstudio:14887 > The reason these other programs aren't used for a weekly series is > because it's not cost effective to create content with them. Alias, > Wavefront, or even SoftImage NT are still a little too pricey in both > software and hardware requierments to be viable options for series TV. > > LightWave has the correct performance to price ratio for such projects, > hence the reason it's used so extensivley. > > BTW, how's that water render coming Jeff? ;) True very true, I forget the name of the house, but the creators of reboot seem to be doing a really good job of it. I am hoping a lot of people picked up Softimage NT during the special deal when it was being sold as bundles. It's really a nice program, and would bring a lot to the weekly TV market. I think Kenetix is also really trying to promote this way with MAX too. HAHAHAHA, I haven't tried doing any more water in a while. Busy working on a desig project with Apple and have not had time to play with 3DS :( I think I may do a little animated promotional piece for my design project and throw in some water for you :) Jeff Article: 16963 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Mon, 15 Apr 1996 12:55:35 -0400 Organization: The Ohio State University Lines: 29 Message-ID: <31727F87.37E7@osu.edu> References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <4k51m5$qtk@nnrp1.news.primenet.com> <N.040996.010322.76@earthlink.net.earthlink.net> <316A402C.572E@osu.edu> <N.040996.211143.42@earthlink.net.earthlink.net> <316B4A63.5EB6@w Reply-To: jasper.7@osu.edu NNTP-Posting-Host: slip5-8.acs.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0B2 (WinNT; I) Xref: news2.cais.com comp.graphics.animation:34382 comp.graphics.apps.lightwave:16963 comp.graphics.packages.3dstudio:14888 Phillip Finch wrote: > > fwtep@earthlink.net wrote: > > >On 4/14/96 5:01PM, in message <829522904.21176@thurgood.demon.co.uk>, Steve > ><Steven@Thurgood.demon.co.uk> wrote: > > >> I just > >> saw > >> buggy4.jpg and it is better than anything I ever saw done with lightwave. I'm > >> not saying lightwave's bad just that the artist who made this is brilliant. > >> > >> -Steve > > >So where is this buggy4.jpg I'd be VERY interested in seeing it. > > www.torcomp.com/3dmax.htm > > And while you're at it, check out "bluebay" just below it. Nice work. > > In six months, volumetric lighting and atmospheric fog will probably > be to 3DS Max as lens flares are/were to LW. But for the time being, > this really has a lot of impact. I suggest everyone check out http:\\www.ktx.com in the gallery they have MUCH nicer renderings than what is available here. Jeff Article: 16964 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Mon, 15 Apr 1996 13:00:30 -0400 Organization: The Ohio State University Lines: 14 Message-ID: <317280AE.7B17@osu.edu> References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <4k51m5$qtk@nnrp1.news.primenet.com> <N.040996.010322.76@earthlink.net.earthlink.net> <316A402C.572E@osu.edu> <N.040996.211143.42@earthlink.net.earthlink.net> <316B4A63.5EB6@w Reply-To: jasper.7@osu.edu NNTP-Posting-Host: slip5-8.acs.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0B2 (WinNT; I) Xref: news2.cais.com comp.graphics.animation:34384 comp.graphics.apps.lightwave:16964 comp.graphics.packages.3dstudio:14889 > Well, all the axp's and sxp's from yost disks 1&2 come with it. that's $600 > worth of software for $500 upgrade. > Second it allows people to make their own plugins for 3ds max. > If some wiz-kid comes along and makes a great radiosity rendering engine, with > raytracing etc. then ha can. Programing specs apparantely come with max. Note to, from how Kenetix is talking, the renderer that ships with it will only be the first of a few renderers that they create for MAX. I expect that they will have out a raytrace renderer or a shaders based renderer for it soon after it ships. Also check out character studio plug-in for MAX. This should get MAX up to speed in competing with high end character animation tools that are available for Softimage and PA. Jeff Article: 16965 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Mon, 15 Apr 1996 12:45:45 -0400 Organization: The Ohio State University Lines: 9 Message-ID: <31727D39.7B4F@osu.edu> References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <4k51m5$qtk@nnrp1.news.primenet.com> <N.040996.010322.76@earthlink.net.earthlink.net> <316A402C.572E@osu.edu> <N.040996.211143.42@earthlink.net.earthlink.net> <316B4A63.5EB Reply-To: jasper.7@osu.edu NNTP-Posting-Host: slip5-8.acs.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0B2 (WinNT; I) Xref: news2.cais.com comp.graphics.animation:34386 comp.graphics.apps.lightwave:16965 comp.graphics.packages.3dstudio:14890 > Lightwave's plugins are nowhere near as versetile as 3dsmax's. > And, to all those saying lightwave is better than max for space shots I just saw > buggy4.jpg and it is better than anything I ever saw done with lightwave. I'm > not saying lightwave's bad just that the artist who made this is brilliant. check out www.ktx.com. They have some other MAX renderings that are much nicer than the buggy one. Jeff Article: 16966 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!newsfeed.internetmci.com!in2.uu.net!news.sprintlink.net!new-news.sprintlink.net!vassun.vassar.edu!usenet From: Alex Wei <alwei@vassar.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Virtual Gallery:Sumbit Artwork! Date: Mon, 15 Apr 1996 13:22:59 -0500 Organization: Vassar College Lines: 9 Message-ID: <31729403.3705@vassar.edu> NNTP-Posting-Host: 143.229.164.58 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Macintosh; I; PPC) At the 40 Degrees North Virtual Gallery we are accepting cutting edge graphics to include in our Gallery. The work can be Photoshop/painter etc, 3D, Shockwave, or Java. There is no fee for either side, this gallery is to provide a source to view new and fresh ideas and cutting edge techniques. The site has already begun to be promoted. Once the content is large enough, a full ad campaign will begin. This gives you an environment where thousands of people will see your work. please feel free to email with questions, ideas, or submissions. http://vassun.vassar.edu/~alwei/gallery.htm Article: 16967 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: instntguts@aol.com (InstntGuts) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 15 Apr 1996 13:40:20 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 9 Sender: root@newsbf02.news.aol.com Message-ID: <4ku1m4$73q@newsbf02.news.aol.com> References: <31717948.3650@interlog.com> Reply-To: instntguts@aol.com (InstntGuts) NNTP-Posting-Host: newsbf02.mail.aol.com Xref: news2.cais.com comp.graphics.animation:34388 comp.graphics.apps.lightwave:16967 comp.graphics.packages.3dstudio:14893 Reviewing a beta copy of MAX that's dated "January 18" is like Car and Driver reviewing an automobile by looking at a chassis, sans engine and body panels. (And where did your friend get such an early beta, and if he was part of the beta program, why didn't he have a more recent version?) The latest version of 3D Studio MAX is one of the most stable R1 programs I've seen. -- Jon Article: 16968 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!news.sprintlink.net!paperboy.ids.net!usenet From: precision@ids.net Newsgroups: comp.graphics.apps.lightwave Subject: FS: Alpha Workstation has to GO :( Date: Mon, 15 Apr 96 14:05:47 +500 Organization: IDS World Network Internet Access Service, (800)IDS-1680 Lines: 14 Message-ID: <4ku35v$rk@paperboy.ids.net> NNTP-Posting-Host: ids.net Hi all, Sorry to waste bandwidth. I posted this about 6 weeks back, and since then two separate deals have come close and then fallen through. To summarize, my family is now expecting a new member, so I've got to give up my beloved Alpha. It's a lower end machine, but perfect for the hobbyist who wants a little more bang/buck. Since the new arrival is getting closer, I've lowered my asking price and I'm also willing to bundle my Alpha Lightwave 4.0. To save bandwidth I will only respond to email. Please drop me a line for full system specs. Thanks. Zach precision@ids.net Article: 16969 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!news.dacom.co.kr!news.uoregon.edu!news.islandnet.com!news.islandnet.com!not-for-mail From: dretch@primordial.victoria.bc.ca (Christopher Stewart) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Bones and human models... Date: 15 Apr 1996 10:30:44 -0700 Organization: Island Net in Victoria, B.C. Canada Lines: 28 Sender: dretch@islandnet.com Message-ID: <4ku144$9hc@islandnet.com> NNTP-Posting-Host: islandnet.com Jason Cahill (jcahill@teri.bio.uci.edu) wrote: >I just recently purchased Fractal Design Poser (which I highly >reccomend) for generating human models that I can use in >Lightwave. Does anybody know how to create a bones heirarchy >(parent / child) so that as I move the bones my model doesn't >look like an accident victum? > >How do I create two child bones off(left & right legs) to link >with a parent torso bone? If anyone has used bones on a human >model successfully, could you list your bones heirarchy (preferably >with motion limits)? Thanks! > >Jason M. Cahill Check out the website in the tagline below. It's just a link to the present address of the site (but set your bookmark there as it will be moving, and finally getting the search engine upgrade ;-). Just do a search for "bones" when you get there. Christopher ********************************************** Primordial * Christopher Stewart dretch@islandnet.com * Graphics Soup * http://primordial.victoria.bc.ca/ * WWW Animation * Home of the Lightwave 3D Search Engine * Training ********************************************** Article: 16970 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!news.dacom.co.kr!news.uoregon.edu!news.islandnet.com!news.islandnet.com!not-for-mail From: dretch@primordial.victoria.bc.ca (Christopher Stewart) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Streak Lighting Effect on Logos Date: 15 Apr 1996 10:30:48 -0700 Organization: Island Net in Victoria, B.C. Canada Lines: 47 Sender: dretch@islandnet.com Message-ID: <4ku148$9hr@islandnet.com> NNTP-Posting-Host: islandnet.com Todd LeMoine (lemo0017@tc.umn.edu) wrote: >I was wondering if anyone could tell me how to create the "logo >emitting streaks of light effect".. where basically you have the logo >with what would look like an extremely bright spotlight coming from >behind it in a smokey room... but I don't want just the spotlight cone >in a smokey room look.. I'm trying to get the bright streaks of light >to come out from behind and through the holes in the logo.. I think >you have probably all seen the effect I am trying to describe.. I just >can't manage to get the streaks of light to appear as they should.. >hopefully this makes some sense.. any help is greatly appreciated. > >Todd LeMoine Inverse volumetric lighting. Kind of like a Star Trek shuttle craft flying out of a sun? Yea, It's possible. You have to select the outside points of the object based on the angle your light is placed at. create a polygon based on these points and extrude in the desired direction. Make this surface transparent and play with the colour until you get what you're after. Here's the surface I've got on a logo flying out of the sun. I mean the "beam" part. colour: 9 10 20 Lum: 100 Diff: 0 Spec: 0 Refl: 0 Transp: Grid mapped with falloff to end. Value 75%, Thickness 1, I used a falloff of 10 on the z axis but your mileage will vary on this one. Smoothing: on Edge Transparency: on with a 2.5% threshold. This should get you started, just play with it awhile with a damn big lensflare in the background. It works.... Christopher ********************************************** Primordial * Christopher Stewart dretch@islandnet.com * Graphics Soup * http://primordial.victoria.bc.ca/ * WWW Animation * Home of the Lightwave 3D Search Engine * Training ********************************************** > Article: 16971 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!in1.uu.net!news.alt.net!newspost1.alt.net!sandy From: sandy@sandy.com (Sandy Meltzer) Newsgroups: comp.graphics.apps.lightwave,comp.graphics.packages.lightwave,comp.graphics.misc,comp.graphics Subject: Lightwave compared to other 3D packages...suggestions? Date: Mon, 15 Apr 96 18:06:49 GMT Organization: Reflections By Design Lines: 37 Message-ID: <4ku37n$1oa@tofu.alt.net> X-Newsreader: News Xpress 2.0 Beta #0 Keyword: Lightwave Xref: news2.cais.com comp.graphics.apps.lightwave:16971 comp.graphics.misc:8966 I would appreciate some honest feedback about how Lightwave 3D compares to other 3D packages available today....i.e. ease of use, quality of rendering, general features, etc.. Is it worth the extra cost for my applications? Religion aside, would you buy it again? I run a Pentium-based system under Win95/NT3.51 and use various 3D graphics packages as "tools" to create custom graphics for clients...mostly static images to be used on Web sites and in print advertising. I mostly use trueSpace2, Visual Reality, and Extreme 3D in conjunction with Photoshop, CorelDRAW, Freehand, Illustrator, and Painter 4. I don't expect to do much animation in the near future, I just want to maximize the quality of my creations. High-quality and easy to use modeling tools are very important as well as an excellent rendering engine. I haven't used Lightwave and would appreciate any thoughts before I spend a bunch of money. NewTek told me today that Lightwave 5.0 would be relased this week (for PC) and would cost $1495. Wasn't 4.0 just released?? Why a new version only weeks after the release of the previous versions? Problems? Comments? Suggestions? Post or send email. Thanks. _\//__ --Sandy / _ _ \ ( @ @ ) +-------.oOOo--()--oOOo.-----+-------------------------+ | InterNet : sandy@sandy.com | Reflections By Design | | Web Page : www.sandy.com | Web Design & Production | | Location : Cupertino, CA | Info? Call 408-257-2800 | +---------------- Oooo.------+-------------------------+ .oooO ( ) zzz.|\ _,,,---,,_ ( ) ) / /,`.-'`' -. ;-;;,_.. \ ( (_/ |,*< ) )-,_. ,\ ( `'-` \_) '---''(_/--' `-'\_) Article: 16972 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!info.ucla.edu!library.ucla.edu!ihnp4.ucsd.edu!dog.ee.lbl.gov!newshub.nosc.mil!newshub.cts.com!cg57.esnet.com!torment!mad From: mad@torment.tmisnet.com (Mark Dunakin) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Best Setup for PVR? Message-ID: <mad.6en2@torment.tmisnet.com> Date: 15 Apr 96 09:14:13 PST Organization: Tierra-Miga BBS Lines: 13 On Sun 14-Apr-1996 3:22p, Anthony Caviello wrote: AC> zimmerma@chapman.edu (Dan Zimmerman) wrote: AC> Where I work we beta tested several editing programs for AC> perception/NT, including. My preference was for a program called AC> Video Action NT. I think it has a superior interface, that's more AC> editer friendly. And the interface has a better lay out, a much AC> simpler cleaner design. ---------------- Do you know where I can go to get more info on this product, i.e. a web site or something?...........thanx............md Article: 16973 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!info.ucla.edu!library.ucla.edu!ihnp4.ucsd.edu!dog.ee.lbl.gov!newshub.nosc.mil!newshub.cts.com!cg57.esnet.com!torment!mad From: mad@torment.tmisnet.com (Mark Dunakin) Newsgroups: comp.graphics.apps.lightwave Subject: Re: MAX or Lightwave? How about some MAX her Message-ID: <mad.6epd@torment.tmisnet.com> Date: 15 Apr 96 10:08:47 PST Organization: Tierra-Miga BBS Lines: 26 On Sun 14-Apr-1996 11:17a, InstntGuts wrote: I> <Fine, as long as we don't have to hear about it HERE! >8^)> I> Agreed; let's kill these multi-thread postings. I can understand people I> wanting comparisons between programs, before they make a large investment, I> but starting these "X is better than Y" threads just p*sses off both I> camps, and that's no fun. I> If people want comparisons, they should send separate postings asking for I> specific info on the particular software, and then INSIST that people I> respond with private email. I> -- Jon ----------------- HaHaHaHa...Yah right! Like anyone would EVER do something that makes as much sense as that....I'm sorry if I just had to bust out laughin, but this whole news group is just FULL of all these type of people who insist on going on and on and on about how thier program is better than someone elses program. I personally am SICK of spending ALL my time having to read messages, just to see that it's another stupid "mine's better then yours" subject. I think that just today, I have only seen about maybe a half a dozen or so REAL LW related topics. MOST! And I mean MOST of the messages now a days are all this crap about 3Dmax and every other program on the face of the Earth. Who cares??? They all do something good and/or better then eachother. I think that I am waering out the return button on my machine from having to hit it with So much frequency............md Article: 16974 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!info.ucla.edu!library.ucla.edu!ihnp4.ucsd.edu!dog.ee.lbl.gov!newshub.nosc.mil!newshub.cts.com!cg57.esnet.com!torment!mad From: mad@torment.tmisnet.com (Mark Dunakin) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Star field? Message-ID: <mad.6ero@torment.tmisnet.com> Date: 15 Apr 96 10:25:17 PST Organization: Tierra-Miga BBS Lines: 29 On Sun 14-Apr-1996 5:25a, Brenden Mecleary wrote: B> In <mad.6c8g@torment.tmisnet.com> mad@torment.tmisnet.com (Mark B> Dunakin) writes: B> > B> >Say does anyone know how you make that star field that is shaped like B> >a big ball. I can make a ball of dots that is solid, but I don't see B> >how they made a ball of dots that is hollow.........If some one knows B> >how this was done I'd appreciate knowing what the scoop is. And if I B> >figure it out I'll tell about B> >it..........md B> 1) Make a single point, then make that into a polygon. (a particle) B> 2) Clone the particle to the desired # of stars for the entire panorama B> 3) Run the jitter function on the particles (which should still LOOK B> like one) B> 4) Run the spherize macro on the scattered particles B> 5) Surface and enjoy! --------------- B> I realize that was a bit vague. If you need a more detailed B> description, let me know... B> Brenden Mecleary B> bman2@ix.netcom.com thanx, I'll give it a try..........md Article: 16975 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 15 Apr 1996 11:17:01 -0700 Organization: Primenet (602)395-1010 Lines: 41 Sender: root@primenet.com Message-ID: <4ku3qt$c1r@nnrp1.news.primenet.com> References: <N.041296.220910.11@earthlink.net.earthlink.net> <N.041496.115720.60@earthlink.net.earthlink.net> X-Posted-By: steph@usr3.primenet.com Xref: news2.cais.com comp.graphics.animation:34390 comp.graphics.apps.lightwave:16975 comp.graphics.packages.3dstudio:14896 fwtep@earthlink.net wrote: : On 4/14/96 10:55AM, in message <4kre5l$8o2@nnrp1.news.primenet.com>, Steph : Greenberg <steph@primenet.com> wrote: : > impression that LW isn't professional. Outdated interface, lack of : > certain features which are becomming standard, stubborn fanatical : > adherence to polygons in the face of a patch or NURBS world; those are : > the cues that put LW a notch down from MAX and SI. : All I have to say about this is that if you haven't seen LW5 and don't know its : features, DON'T compare LW4 to MAX. That would be about as fair as comparing : LW5 to 3DS4; should I do that? Anyway, in what way is the interface outdated? : Since when can something that is ergonomic get outdated? And you think modeling in one program and animating in another is ergonomic. Sure you can deal with it, but ergonomic? I think not. As far as comparing LW4 to MAX. Autodesk previewed MAX for us, and then installed a copy for evaluation on our NT machine (we paid for it). We have 3 Lightwave users at our company, and we were not able to do the same with LW5. In fact, we weren't told LW5 exists, and this is with good contacts within Newtek. Until the day LW5 can be had for evaluation, it is less available than MAX. On May 1st, earlier actually, MAX will be officially available over the counter. Then what excuse will you use? : -- : -=Fred=- -- ------------------------------------------------------------------------------- Steph Greenberg "Whenever I truly think something can't be steph@primenet.com done, that is when I redouble my efforts to prove myself wrong." Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 16976 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!supernews!news From: Hugues Aubuchon <hugues_a@support.cogicom.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: help me : AVI saving....... Date: Mon, 15 Apr 1996 14:34:15 -0400 Organization: Cogicom Lines: 29 Message-ID: <317296A7.184B@support.cogicom.com> References: <4km27n$gjq@server-b.cs.interbusiness.it> NNTP-Posting-Host: m2lf.login.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) domenico marino wrote: > > please help me...... > Lightwave 4.0 c (an original copy......) can't save animations in AVI > format..... > I can't resolve this problem....... > I have posted this question to NEWTEK but nothing...... > My configuration is : > PC Pentium 133 32 Mb ram > 4 Gb HD Barracuda > 1.2 Gb HD Quantum > Fast F/p 60 > Windows 95..... > Is there this problem in a Windows NT configuration ? > please help me.... > > P.S. excuse me for my englis... is terrible... > > Marino Domenico > e-mail :Dmarino@iqsnet.itI had the same problem also. When lightwave installs, it overwrites some of the .dll (like avifil32.dll). Check this file and all othe AVI related drivers in your windows/system directory by right-clicking the file, going into property clicking the VERSION tab to see if you have the NT or win95 version. When I replaced this file with the original from win95 , it started to work Note, it only works with avi32 format not the avi16. Article: 16977 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!newshub.cts.com!cg57.esnet.com!torment!mad From: mad@torment.tmisnet.com (Mark Dunakin) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Star field? Message-ID: <mad.6es3@torment.tmisnet.com> Date: 15 Apr 96 10:27:19 PST Organization: Tierra-Miga BBS Lines: 29 On Sun 14-Apr-1996 11:55p, Kip Pesuti wrote: KP> >Say does anyone know how you make that star field that is shaped like a KP> big KP> >ball. I can make a ball of dots that is solid, but I don't see how they KP> made KP> >a ball of dots that is hollow.........If some one knows how this was done KP> I'd KP> >appreciate knowing what the scoop is. And if I figure it out I'll tell KP> about KP> >it..........md KP> You could make a giant sphere with a ba-zillion segments and sides. Then KP> cut KP> the polys away (k), and save the points as single-point polys. If you're KP> using KP> an Amiga, you could use the points2polys or points2particles Arexx macros. KP> Repeat a few times, varying the size of (and the number of points in) the KP> spheres. KP> Rotate the spheres, randomly. You sould have an empty, hollow void in the KP> middle. KP> God bless you! KP> (and your Amiga) KP> -Kip KP> PS: If you don't have an Amiga, then God bless you, anyway! ;) -------------- Thanx, this sounds pretty good. I had actually thought of this too. I just wasn't sure about which way to do things..........md Article: 16978 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!xmission!inquo!news.seinf.abb.se!news.mdh.se!columba.udac.uu.se!newsfeed.sunet.se!news01.sunet.se!sunic!news99.sunet.se!mn5.swip.net!news From: a@why.se (a) Newsgroups: comp.graphics.apps.lightwave Subject: help with model please Date: 15 Apr 1996 19:55:25 GMT Organization: - Lines: 13 Message-ID: <4ku9jd$bq1@mn5.swip.net> NNTP-Posting-Host: dialup117-7-1.swipnet.se Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII NNTP-Posting-User: addbf2974e207122244102154c0356fe X-Newsreader: WinVN 0.99.7 I have a little problem. I am making a telefon receiver in lightwave modeler and a have made it from a box then i have use boolean first one from the front and then one from the top. It is perfect but now i want soft corners too. I have tried metamorf and soft but it is not helping much and i have tried more booleans but it is a hard way to work. can somebody tell me a better way. please send a e-mail to Peter.carlsson@mailbox.swipnet.se Thanx in advance Article: 16979 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.alt.net!newspost1.alt.net!usenet From: tkrego@norden1.com (Tim Krego) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Mon, 15 Apr 1996 20:25:42 GMT Organization: pro.image Lines: 7 Message-ID: <3172b091.12750233@news.alt.net> References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <4k51m5$qtk@nnrp1.news.primenet.com> <N.040996.010322.76@earthlink.net.earthlink.net> <316A402C.572E@osu.edu> <N.040996.211143.42@earthlink.net.earthlink.net> <316B4A63.5EB6@w X-Newsreader: Forte Agent .99d/32.182 Xref: news2.cais.com comp.graphics.animation:34393 comp.graphics.apps.lightwave:16979 comp.graphics.packages.3dstudio:14899 On Sun, 14 Apr 96 23:44:40 GMT, fwtep@earthlink.net wrote: >So where is this buggy4.jpg I'd be VERY interested in seeing it. (I'm assuming >that's not it above) Don't bother. Buggy4.jpg is nothing special and doesn't show the true quality of MAX. I've seen much more realistic renders from LW, 3DS, and MAX. Article: 16980 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: chewie8625@aol.com (Chewie8625) Newsgroups: comp.graphics.apps.lightwave Subject: lha to lwo? Date: 15 Apr 1996 16:32:51 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Message-ID: <4kubpj$9hr@newsbf02.news.aol.com> Reply-To: chewie8625@aol.com (Chewie8625) NNTP-Posting-Host: newsbf02.mail.aol.com Hi, this is probably a really newbie question, but I came across a lha object that I want to take a look at and I am assuming that this is the old naming structure from the Amiga. My question is, is there a utility to convert it to a lwo or some other such object that can be read by LW intel? Thanks -Emile Edwin Smith -An about to graduate student in Visual Arts -Need a janitor? Article: 16981 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: chewie8625@aol.com (Chewie8625) Newsgroups: comp.graphics.apps.lightwave Subject: lha to lwo? Date: 15 Apr 1996 16:34:16 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 5 Sender: root@newsbf02.news.aol.com Message-ID: <4kubs8$9if@newsbf02.news.aol.com> Reply-To: chewie8625@aol.com (Chewie8625) NNTP-Posting-Host: newsbf02.mail.aol.com Pardon my ignorance, I figured it out on my own 2 minutes after I posted the question. -Emile Edwin Smith -An about to graduate student in Visual Arts -Need a janitor? Article: 16982 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!homer.alpha.net!usenet From: syndesis@inc.net (John Foust) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave crack wanted... (flame on) Date: 15 Apr 1996 19:29:25 GMT Organization: Syndesis Corporation Lines: 16 Message-ID: <4ku82l$40t@homer.alpha.net> References: <jcahill.829347526@maryanne.bio.uci.edu> NNTP-Posting-Host: s17c.globaldialog.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 In article <jcahill.829347526@maryanne.bio.uci.edu>, jcahill@maryanne.bio.uci.edu says... > >Before everyone starts flaming my subject line, hear me out. I am a >legitimate user and OWNER of NewTek's Lightwave 4.0C for Windows (and >I have a valid Serial Number on my Dongle too). This morning, however, >my dongle died (AND THIS IS THE SECOND TIME GOD DAMMIT). I am sick of >this bullshit. I spent $800 on a product that self-destructs, and also >prohibits me from using my printer. Maybe put the dongle on a second parallel port, I'd guess that your printer is killing the dongle. Buy a $30-or-less add-on serial/parallel board. - John Article: 16983 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!homer.alpha.net!usenet From: syndesis@inc.net (John Foust) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Newsgroup Charter - Slight Reminder Date: 15 Apr 1996 19:26:52 GMT Organization: Syndesis Corporation Lines: 18 Message-ID: <4ku7ts$40t@homer.alpha.net> References: <4kp1fg$aut@news2.cais.com> NNTP-Posting-Host: s17c.globaldialog.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 In article <4kp1fg$aut@news2.cais.com>, djmccoy@pacificnet.net says... > >Since this newsgroup has gone from alt.newtek.bash.bash.bash to >alt.3DStudioMax.vs.Lightwave, I figured it'd be a good time to repost this >newsgroup's charter in hopes we can stop the insanity and massive cross-posts >on topics not relating to LightWave3D. Stop the Insanity? Susan Powter, please call your office. Or maybe we should fragment into any one of the following newsgroups: alt.stranahan alt.newtek.vs.play alt.newtek.recovery alt.religion.3d - John Article: 16984 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!gatech!news.fsu.edu!usenet From: Matt Crystal <crystal@eng.fsu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Animating Liquid? Date: Mon, 15 Apr 1996 16:54:52 -0400 Organization: F.E.E.D.S. Lines: 7 Message-ID: <3172B79C.5AEE@eng.fsu.edu> NNTP-Posting-Host: feeds.eng.fsu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01Gold (Win95; I) I have a question. We need to do an animation that consists of animating liquids. Is there a special program/plug-in, or is there a tip someone can give me? Thanks a lot. Matt Crystal crystal@eng.fsu.edu Article: 16985 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!uunet.ca!news.uunet.ca!apollo.isisnet.com!news From: Mayfield <mayfield@ra.isisnet.com> Newsgroups: comp.graphics.apps.lightwave Subject: New home page Date: Mon, 15 Apr 1996 17:00:45 +0000 Organization: isis, Incorporated Lines: 15 Message-ID: <317280BD.1926@ra.isisnet.com> Reply-To: mayfield@ra.isisnet.com NNTP-Posting-Host: hfx-p85.isisnet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Macintosh; I; 68K) Hi everybody, My New Homepage is up: http://www.isisnet.com/field/Profile.html note that 'P' is capitalized. The pages contain not only some Lightwave stills, but also photos, drawings, video stills, and cg paint. Please feel free to drop by and comment. Cheers, Ken Mayfield. Article: 16986 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!usenet From: jeffsj@execpc.com (Jeffery S. Jones) Newsgroups: comp.graphics.apps.lightwave,comp.graphics.packages.lightwave,comp.graphics.misc,comp.graphics Subject: Re: Lightwave compared to other 3D packages...suggestions? Date: 15 Apr 96 16:01:47 +0000 Organization: Exec-PC BBS - Milwaukee, WI Lines: 41 Message-ID: <2050.6679T961T2354@execpc.com> References: <4ku37n$1oa@tofu.alt.net> NNTP-Posting-Host: manatee.execpc.com X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED* Xref: news2.cais.com comp.graphics.apps.lightwave:16986 comp.graphics.misc:8975 On 15-Apr-96 18:06:49, Sandy Meltzer <sandy@sandy.com> wrote: >I would appreciate some honest feedback about how Lightwave 3D >compares to other 3D packages available today....i.e. ease of use, >quality of rendering, general features, etc.. Is it worth the extra >cost for my applications? Religion aside, would you buy it again? It might depend on your applications, but I use it for video animations, production for local TV/ads/etc., and would absolutely buy it again. It is easy to use, produces great results, has tons of features, etc. >I run a Pentium-based system under Win95/NT3.51 and use various >3D graphics packages as "tools" to create custom graphics for >clients...mostly static images to be used on Web sites and in print >advertising. I mostly use trueSpace2, Visual Reality, and Extreme 3D >in conjunction with Photoshop, CorelDRAW, Freehand, Illustrator, and >Painter 4. I don't expect to do much animation in the near future, I just >want to maximize the quality of my creations. High-quality and easy >to use modeling tools are very important as well as an excellent >rendering engine. Lightwave should do very well in all of these areas. It is designed for animation work, but animation is a series of still pictures :) >I haven't used Lightwave and would appreciate any thoughts before I >spend a bunch of money. NewTek told me today that Lightwave 5.0 >would be relased this week (for PC) and would cost $1495. Wasn't >4.0 just released?? Why a new version only weeks after the release >of the previous versions? Problems? Version 4.0 is the first NT version, and is primarily simply a port of version 3.5 Amiga. New features weren't the big issue in 4.0, reliable conversion was. 5.0 can be released so quickly because development on features didn't stop during the conversion process. -- *-__________________________ | *Starfire* | _________________________-* Jeff Jones email:jeffsj@execpc.com *//* Amiga Lives! |Born *TFG* *Starfire* Design Studio *\\//* 1985-1994, |again 1995! -- Article: 16987 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!news From: LonerSam <lonersam@ix.netcom.com> Newsgroups: comp.graphics.apps.lightwave Subject: Computer issue ... Date: Mon, 15 Apr 1996 02:04:56 -0400 Organization: Netcom Lines: 32 Message-ID: <3171E708.5D9B@ix.netcom.com> NNTP-Posting-Host: sjx-ca56-22.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-NETCOM-Date: Mon Apr 15 4:06:38 AM CDT 1996 X-Mailer: Mozilla 2.01 (WinNT; U) I always wonder if a dual CPU computer with a 3D OpenGL graphic acc. card will actually speed up the performance of LW. Much straight forward, I wonder if LW support multiple CPUs PC and OpenGL (probably not for this one) or other 3D APIs. I ask this 'cuz I am considering upgrade one of my computers (or even buy a new one instead of upgrading). Thanks. LSam -- ************************************************** "There are only four colors in my life: Black, Grey, Dark Blue, and sometimes White ......" quote from LSam Story '93 "Is it Sinful to be Delirious in Love?" quote from LSam Story '94 ************************************************** lonersam@aol.com lonersam@ix.netcom.com ************************************************** Article: 16988 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!news.ais.net!usenet From: awb@ais.net Newsgroups: comp.graphics.apps.lightwave Subject: LW snubbed again! Date: 15 Apr 1996 22:56:06 GMT Organization: American Information Systems, Inc. Lines: 12 Message-ID: <4kuk66$doa@news.ais.net> NNTP-Posting-Host: ts21-00.dialup.ais.net X-Newsreader: AIR News 3.X (SPRY, Inc.) Once again, in the latest PC Computing magazine, Lightwave is totally ignored. The article covers the "best" 3D software/hardware for beginners to experts. Of course it lists everything